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APOCALYPSHIT

In post-apocalyptic Milan, most of the population has been victims of an apocalypse based on radioactive waste.

The latter come from monstrous creatures: gigantic intergalactic pink whales.

The protagonist, who will lead a group of outcasts, will have to survive facing the most disparate threats: lumpy monsters, obsessed fanatics, or warlike soldiers...

  • Genre: RPG, Interactive Story

  • Engine: Unity

  • Team: 4

  • Platform: PC

ROLES AND RESPONSABILITIES

NARRATIVE DESIGN

- Created the narrative concept and 4 NPCs. 

- Wrote the script.

- Wrote and implemented characters' dialogues (using the Ink software and the Fungus tool).

- Implemented environment storytelling (eg: set dressing) of the game environments.

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GAME DESIGN

- Game mechanics and system design (rewards, progression, AI, special abilities).

 

LEVEL DESIGN

- Created the game space.

 

SOUND DESIGN

- Researched and implemented the SFXs and the radio songs.

-  Researched, created, and implemented the soundtrack (using Sountrap).

OTHER VIDEOGAMES

Copertina Spyce.png
Copertina Spyce.png

SPYCE
 

Copertina Number 18.jpg
Copertina Number 18.jpg

NUMBER 18
 

Copertina Iris.png
Copertina Iris.png

IRIS

Copertina_Bones_and_Puppies.png
Copertina_Bones_and_Puppies.png

BONES AND PUPPIES
 

Copertina Flamy.png
Copertina Flamy.png

FLAMY'S RIDDLES
 

FXFXXFXFX.png
FXFXXFXFX.png

LEAENA

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