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SPYCE
3C-1413, a spy hired by a secret agency, has to retrieve files with vital information on them. He must infiltrate a space station and pass surveillance to get those files.

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Genre: Platformer, Stealth
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Engine: Construct
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Team: 4
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Platform: PC
ROLES AND RESPONSABILITIES
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NARRATIVE DESIGN
- Created the narrative concept.
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GAME DESIGN
- Created the system of mechanics and the game system (rewards, gadgets, progression, AI).
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SOUND DESIGN
- Researched, created (using the Chiptone website), and implemented the SFXs.
​- Composed the starting and ambient soundtrack (using Music Maker Jam and Soundtrap).
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2D ANIMATION
- Animation of walking enemy robots.
​PROGRAMMING
- Grapple and stealth bar programming.​






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